
L’annuncio di cancellazioni e chiusure di Ubisoft scatena una forte reazione sindacale contro il CEO Yves Guillemot e l’inevitabile appello a uno sciopero: “Forse è necessario ricordargli che sono i suoi dipendenti a realizzare i giochi”
https://www.pcgamer.com/gaming-industry/ubisofts-cancellations-and-closures-announcement-sparks-major-union-backlash-against-ceo-yves-guillemot-and-the-inevitable-call-for-a-strike-perhaps-he-needs-to-be-reminded-that-it-is-his-employees-who-make-the-games/
di ControlCAD
7 commenti
It’s a goddamn miracle this company is still standing. They spend so much of their efforts and resources on *not* being bought out and keeping their company standing that it’s honestly baffling how it’s still functional.
Repetitive games with little variation between them and heavy reliance on microtransactions sure does that to a company. They tried to be COD or FIFA with yearly releases pumping out money, but they didn’t realize this kind of formula doesn’t really work on story based games like assassin’s Creed or far cry. They had all the time in the world to try something new or bring back old classics like splinter cell or prince of Persia.
Lazyness and greed killed Ubisoft.
Half-day strike? Does not sound very coercitive.
Remember, it’s not the devs who wanted toxic gambling over actual gameplay, it’s those in marketing and above
last time in my life when i was willing to buy a game from ubisoft (sands of time)
fuck em
Ubisoft is the most bloated developer in the world in terms of its head count per Euro of revenue.
I understand unions have to object to all job losses, it is part of their job, but under different ownership I am confident the firings would be on a whole different level.
If the employees are making shitty games then the studios deserve to be shutdown.