I don’t understand the math. 137% in total, but only a handful of small countries are below that.
Glass_Test_9944 on
Woow, good job everyone and Finns killed it. 💪
Pale-Philosopher4502 on
Notice how the most developed countries plus Poland have the highest percentages
OdeKhan44 on
Nice, all the 3 swedes did vote like 4 times, almost 5 times over.
Lindberg47 on
>“Stop Killing Games” is a consumer movement started to challenge the legality of publishers destroying video games they have sold to customers. An increasing number of video games are sold effectively as goods – with no stated expiration date – but designed to be completely unplayable as soon as support from the publisher ends. This practice is a form of planned obsolescence and is not only detrimental to customers, but makes preservation effectively impossible. Furthermore, the legality of this practice is largely untested in many countries.
BelowXpectations on
is this about stopping games where you kill, or stopping some attempt to kill games as a concept?
*Or is it about stopping games where you kidnap someone only to turn them loose barefoot in the woods at night and hunt them?*
Matteracecall on
Hey, im new to the initiative and i need some better understanding what it intends to do
I love public initiatives like this so please dont read jt as crticism but genuine interest.
So from what i understand, the initiative wants to target the issue that games are no longer playable after some time.
1. Has that been proven to be a deliberate tactic from producers? Do we have an example where this was actually proven?
2. Games naturally are the product that ages as technology develops. If there is a requirement for keeping it up to date, its a cost to the developer. Who will pay for it?
3. How do you want to avoid a subscription based service that seems to be a solution for this?
4. How do the IP rights work with video games? Is it forever or something super long term?
Thanks
Dramatic_Mastodon_93 on
what’s up with the western balkans
ZenokFairchild on
Good job everyone!
umotex12 on
you can clearly see which nations are more terminally online – more darkness, PC culture instead of consoles, meme culture etc.
Max_FI on
We still need more signatures from the EU to make sure we have over 1 million valid signatures, and more signatures will also send a stronger message! So EU citizens, please sign if you haven’t yet: [https://eci.ec.europa.eu/045/public/#/screen/home](https://eci.ec.europa.eu/045/public/#/screen/home)
FunExtension7326 on
We are close but not finished yet. To all who had yet to sign, sign it asap. As of currently 93% of the overdrive.
18 commenti
Croatia at 167%? So proud. *tears of joy*
Alexa, play the Croatian national anthem.
Why is the UK included in the petition?
Edit: Or wait, that was another “local” petition right?
Impressive!
If only gamers showed this level of interest and activism towards actual real world problems…
I have to say you have done an excellent job on this campaign to make it stand out from the crowd.
This Canadian voted in spirit. So +1 offmap to the left a ways.
Eventually every map of europe turns into [every map of europe](https://www.reddit.com/r/mapporncirclejerk/comments/v2n658/every_map_of_europe_ever/)
I don’t understand the math. 137% in total, but only a handful of small countries are below that.
Woow, good job everyone and Finns killed it. 💪
Notice how the most developed countries plus Poland have the highest percentages
Nice, all the 3 swedes did vote like 4 times, almost 5 times over.
>“Stop Killing Games” is a consumer movement started to challenge the legality of publishers destroying video games they have sold to customers. An increasing number of video games are sold effectively as goods – with no stated expiration date – but designed to be completely unplayable as soon as support from the publisher ends. This practice is a form of planned obsolescence and is not only detrimental to customers, but makes preservation effectively impossible. Furthermore, the legality of this practice is largely untested in many countries.
is this about stopping games where you kill, or stopping some attempt to kill games as a concept?
*Or is it about stopping games where you kidnap someone only to turn them loose barefoot in the woods at night and hunt them?*
Hey, im new to the initiative and i need some better understanding what it intends to do
I love public initiatives like this so please dont read jt as crticism but genuine interest.
So from what i understand, the initiative wants to target the issue that games are no longer playable after some time.
1. Has that been proven to be a deliberate tactic from producers? Do we have an example where this was actually proven?
2. Games naturally are the product that ages as technology develops. If there is a requirement for keeping it up to date, its a cost to the developer. Who will pay for it?
3. How do you want to avoid a subscription based service that seems to be a solution for this?
4. How do the IP rights work with video games? Is it forever or something super long term?
Thanks
what’s up with the western balkans
Good job everyone!
you can clearly see which nations are more terminally online – more darkness, PC culture instead of consoles, meme culture etc.
We still need more signatures from the EU to make sure we have over 1 million valid signatures, and more signatures will also send a stronger message! So EU citizens, please sign if you haven’t yet: [https://eci.ec.europa.eu/045/public/#/screen/home](https://eci.ec.europa.eu/045/public/#/screen/home)
We are close but not finished yet. To all who had yet to sign, sign it asap. As of currently 93% of the overdrive.